home *** CD-ROM | disk | FTP | other *** search
- //-----------------------------------------------------------------------------
- // File: D3DFile.h
- //
- // Desc: Support code for loading DirectX .X files.
- //
- // Copyright (c) 1997-2001 Microsoft Corporation. All rights reserved.
- //-----------------------------------------------------------------------------
- #ifndef D3DFILE_H
- #define D3DFILE_H
- #include <tchar.h>
- #include <d3d8.h>
- #include <d3dx8.h>
-
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: class CD3DMesh
- // Desc: Class for loading and rendering file-based meshes
- //-----------------------------------------------------------------------------
- class CD3DMesh
- {
- public:
- TCHAR m_strName[512];
-
- LPD3DXMESH m_pSysMemMesh; // SysMem mesh, lives through resize
- LPD3DXMESH m_pLocalMesh; // Local mesh, rebuilt on resize
-
- DWORD m_dwNumMaterials; // Materials for the mesh
- D3DMATERIAL8* m_pMaterials;
- LPDIRECT3DTEXTURE8* m_pTextures;
- BOOL m_bUseMaterials;
-
- public:
- // Rendering
- HRESULT Render( LPDIRECT3DDEVICE8 pd3dDevice,
- BOOL bDrawOpaqueSubsets = TRUE,
- BOOL bDrawAlphaSubsets = TRUE );
-
- // Mesh access
- LPD3DXMESH GetSysMemMesh() { return m_pSysMemMesh; }
- LPD3DXMESH GetLocalMesh() { return m_pLocalMesh; }
-
- // Rendering options
- VOID UseMeshMaterials( BOOL bFlag ) { m_bUseMaterials = bFlag; }
- HRESULT SetFVF( LPDIRECT3DDEVICE8 pd3dDevice, DWORD dwFVF );
-
- // Initializing
- HRESULT RestoreDeviceObjects( LPDIRECT3DDEVICE8 pd3dDevice );
- HRESULT InvalidateDeviceObjects();
-
- // Creation/destruction
- HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, TCHAR* strFilename );
- HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECTXFILEDATA pFileData );
- HRESULT Destroy();
-
- CD3DMesh( TCHAR* strName = _T("CD3DFile_Mesh") );
- virtual ~CD3DMesh();
- };
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: class CD3DFrame
- // Desc: Class for loading and rendering file-based meshes
- //-----------------------------------------------------------------------------
- class CD3DFrame
- {
- public:
- TCHAR m_strName[512];
- D3DXMATRIX m_mat;
- CD3DMesh* m_pMesh;
- TCHAR m_strMeshName[512];
-
- CD3DFrame* m_pNext;
- CD3DFrame* m_pChild;
-
- public:
- // Matrix access
- VOID SetMatrix( D3DXMATRIX* pmat ) { m_mat = *pmat; }
- D3DXMATRIX* GetMatrix() { return &m_mat; }
-
- CD3DMesh* FindMesh( TCHAR* strMeshName );
- CD3DFrame* FindFrame( TCHAR* strFrameName );
- BOOL EnumMeshes( BOOL (*EnumMeshCB)(CD3DMesh*,VOID*),
- VOID* pContext );
-
- HRESULT Destroy();
- HRESULT RestoreDeviceObjects( LPDIRECT3DDEVICE8 pd3dDevice );
- HRESULT InvalidateDeviceObjects();
- HRESULT Render( LPDIRECT3DDEVICE8 pd3dDevice,
- BOOL bDrawOpaqueSubsets = TRUE,
- BOOL bDrawAlphaSubsets = TRUE,
- D3DXMATRIX* pmatWorldMartix = NULL);
-
- CD3DFrame( TCHAR* strName = _T("CD3DFile_Frame") );
- virtual ~CD3DFrame();
- };
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: class CD3DFile
- // Desc: Class for loading and rendering file-based meshes
- //-----------------------------------------------------------------------------
- class CD3DFile : public CD3DFrame
- {
- HRESULT LoadMesh( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECTXFILEDATA pFileData,
- CD3DFrame* pParentFrame );
- HRESULT LoadFrame( LPDIRECT3DDEVICE8 pd3dDevice, LPDIRECTXFILEDATA pFileData,
- CD3DFrame* pParentFrame );
- public:
- HRESULT Create( LPDIRECT3DDEVICE8 pd3dDevice, TCHAR* strFilename );
- HRESULT CreateFromResource( LPDIRECT3DDEVICE8 pd3dDevice, TCHAR* strResource, TCHAR* strType );
- // For pure devices, specify the world transform. If the world transform is not
- // specified on pure devices, this function will fail.
- HRESULT Render( LPDIRECT3DDEVICE8 pd3dDevice, D3DXMATRIX* pmatWorldMatrix = NULL );
-
- CD3DFile() : CD3DFrame( _T("CD3DFile_Root") ) {}
- };
-
-
-
- #endif
-
-
-
-